

Sure, it borrows a lot from Breath of the Wild, but the addition of the Soul Jump mechanic makes for smooth combos. Movement is easily Tchia's most striking feature. Leaving a possessed object also allows you to throw it hard in a certain direction or throw Tchia high up into the air. Not every object is useful, and sometimes you can hop into something just because it's there. Hop into a fish and swim, hop into a bird and fly, or hop into a tire and. At any time, Tchia can slow down time and any object or small animal in the environment within her reach can be "jumped" into, which allows Tchia to possess it and control it. It has a bit in common with Cappy from Super Mario Odyssey, but it's more involved. Probably the most intriguing ability in Tchia is the Soul Jump.

There are also shrines that contain puzzles that use your abilities but can improve Tchia's basic abilities. Most only exist to unlock new cosmetic options for Tchia, but there are a lot of those, including allowing you to customize your raft and a few other elements of the world. There is a huge number of collectibles to find. The environment is full of interesting things to explore. It also borrows a bit from Ocarina of Time in that you can get magical ukulele songs that let you do things, like change the time of day or summon things. Aside from some plot barriers, there's not a lot to prevent you from seeing something potentially interesting in the environment and going to it. Long distances may require you to travel by raft or dive under the water, but even that is rather freeform.

You can climb almost anything (as long as your stamina holds out), glide around, and you're generally not limited in what you can do to get around. The core mechanics have a whole bunch in common with that game. Probably the most obvious parallel to draw for Tchia is Breath of the Wild. It might not break the mold too often, but it will make you smile a lot. A lot of the story serves as an excuse to introduce some part of New Caledonia's history or culture, but that's an appealing feature that makes some of the game's slower moments really shine. The story is generally straightforward but cute and enjoyable enough that it can be a fun experience for players of all ages. Along the way, she'll find danger, adventure, and perhaps even love. Armed with little more than her wits and her new possession power, she sets out to find her father. Her father is kidnapped by a villain, aided by strange fabric monsters, and her attempt to save him awakens a mysterious power in her.

Tchia is a young girl who grew up there and might have lived a perfectly normal life had things not gone wrong. A beautiful (and real) place, New Caledonia is as much a star of the story as its titular protagonist. Tchia is set on the tropical archipelago of New Caledonia.
